Rob Manuel Famous Quotes
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Added to the rooster of courses, 'Tiger Woods 10' adds in seven new courses from the pristine Bethpage Black, home of this year's U.S. Open, to the legendary Pinehurst. The Wii Weather Channel will even adjust the forecast to match the fairway because sometimes even the pros have to play in the rain.
One name always stands out when it comes to actors taking on the monsters of our nightmares - Robert Englund. In the 'Nightmare on Elm Street' series, Englund kept us awake as night with a striped shirt and his special glove.
'Faraway' takes only minutes or a couple of bus stops to play. The easy to use touch controls work beautifully on the iPad. This is the game that should come standard on every new iPad.
A little light on the RPG elements but heavy on action, 'Mass Effect 2' was the game that created a world of characters that I actually cared about. When it came down to making those tough decisions during the final mission, I actually had to put the controller down and think about my choices.
I'll be the first to admit it - after the first episode, I wasn't sold on Peter Capaldi as the new Doctor of 'Doctor Who,' with the bewildered Clara following behind like a lost puppy, haphazardly flinging aggression around like cream pies in a 'Three Stooges' marathon.
Understand 'Minecraft,' and you'll begin to understand the power of games. Like any good story, this one begins with a man and a dream. Markus 'Notch' Persson first started on the project to create a three-dimensional world vast in scope, with elements that allowed you to customize your character into the way you want them.
The world is full of people who say, 'But I had that idea first,' but did they do anything about it? Nope, they sat on their bum dreaming.
Not only a great game, 'Uncharted 2' raised the bar for storytelling for the medium. The game treated action as a part of the overall story rather than a way to move from plot point to plot point.
We need games like 'A Closed World' for many reasons. When you hear another developer talk about how games need to grow up, they need to tackle adult themes, and how they need to embrace that ability to transport the player into a different world, this is that game that they want other developers to make.
However vile the abuse they receive, media people must remember this is part of the price of getting a public voice. Stay grateful. Don't kick down, kick up. Criticise power rather than proles.
'A Valley Without Wind' takes the idea of dungeon crawls and throws it on its head by casting you as a magic user in this 2D platforming labyrinth of a world. From NPC's to rescue, spells to learn, and a whole civilization you practically need to build back from scratch, this adventure takes to a new world where few other games dare to go.
Keep it simple, stupid. Good game design shouldn't keep you looking at the manual but should have enough depth where you feel like you bring something new to the game every time you play.
The woeful tales of 'Super Mario Bros.' and 'Street Fighter' have taught studios that merely slapping a name to a movie is not enough to bring in the fans of the franchise. Also, the way games now unfold their stories more parallels that of a movie, with characters and plot points actually meaning as much as a high score.
Trolling taps into people's desire to poke fun, make trouble and cause annoyance.
Bacon. Let's talk about bacon. There's no meat more glorious than bacon. You can add it to pasta instead of cheese. You can stick it in a sandwich, er ... instead of cheese.
Hollywood is the kind of town that likes to make everything larger than life: movie premieres, aging actress' lips, and murders. Actors come from all over the world to find their sliver of fame on the street of L.A. Many stars rise, but many more fall.
Sweet, loveable, and with every click revealing a new surprise, 'Botanicula' creates both a wonderful world where bees and twigs play in the universe and sets up a daring story of a group of unlikely heroes taking on a tree's last hope of survival.
'Toybox' is that kind of game that will stretch your mental capacity by doing very simple things like solving an easy puzzle of shooting aliens. You'll just need to do everything at the same time to make it through alive. Just to make things tricky, the tasks change every week so you can't get used to any set.
'Borderlands' came out of nowhere to appease the gnawing hunger left behind with the dearth of quality dungeon crawlers on the market.
The difference between you and the funny person on TV is that they acted on their ideas.
The scariest part to any story is the sliver of truth you hide in the horror. Sometimes its not about the axe wielding murder, but the fact that he's lurking somewhere in your basement. Sure, you keep telling yourself that you'll replace the burnt out light every week.
One of the most popular games to watch on eSports is 'League of Legends,' a game that blends role-playing, managing resources and shouting at your friends. Again, if I had another thousand words, I might be able to scratch the surface of this game, but all you need to know is that gamers love to play it, and even more of them love to watch it.
My wife - an ex journalist and current TV producer - has a rule that she taught me at the start of B3ta. Does the item make you laugh, or does it make you go, 'Oh my God?' If you score on either count, then you have something that is worth sharing.
There's a certain logic to avoiding the haters, but as a strategy, it's utterly flawed. When you turn off the feedback, you lose the benefits as well as the drawbacks. It's like having a sore finger and cutting off your arm.
Sometimes it's not always about what you can see or hear but what's under the hood of a game that's most impressive. Between those thousands and thousands of lines of code, magic happens. Sometimes the most amazing feats of gaming wizardry happen without you even noticing.
'Sword and Sworcery' takes you into a world of mystery and music. With sword and shield in hand, the one thing you really need to worry about is getting lost in the vivid pixel artwork. For those of you who have not had the privilege of taking on this journey, truly do yourself a favor and down load 'Sword and Sworcery' on the closest PC.
Sometimes we need to step back and understand the power of video games. 'Dear Esther' does just that. Through visuals, audio, and narration, this title weaves a story around the player as they explore different areas in the game.
In L.A., we have a saying - 'What do you do?' It's less of a question and more of a self-defense mechanism for wayward screenwriters looking to slip you a first draft, or the occasional actor looking to get in on the latest shoot. But I hate the question because of my own answer - I write about games.
More than just music, the splash of water or a lone footstep can put you in the moment. Sound is just another tool in the developer's toolbox to draw the player further into the game.
Try celebrating the best and not the worst.