Joseph Kosinski Famous Quotes
Reading Joseph Kosinski quotes, download and share images of famous quotes by Joseph Kosinski. Righ click to see or save pictures of Joseph Kosinski quotes that you can use as your wallpaper for free.
In a science fiction movie, the first act is a little longer than it is in most movies because there is so much world building to do.
The commercial music video industry is very hard to break into, and until you break in, that first job is the hardest thing in the world to get.
Hopefully, great science fiction films help you think about issues that relate to yourself, whether it's: What's my purpose? Why am I here? What is it that makes me who I am? Those are the kind of questions my favorite science fiction films ask.
I've said it would have to be our Empire Strikes Back for me to come back and for me to pull the whole team back together. I think we do have that idea. We do have the idea that feels big and really blows the doors off this franchise. It's hinted at promises of something for two movies now, for thirty years, so it's time to deliver on that.
Technology can do amazing things for us. It's something we need to keep an eye on.
But I grew up in a place where no one knew anyone in the entertainment business, I never knew it was an actual career. The closest I ever got to movies was going to watch them, and I thought that's the way it would be, so I never considered working in this business.
I don't think every movie should be made in 3-D, and it should depend on whether it's one of these films that's more immersive or needs to be taken to another world. I'm interested in other formats.
I realized that I loved using computers to create something, but being an architect just wasn't going to keep me interested. The idea of a life spent obsessing over bathroom details for an Upper East Side penthouse was pretty depressing.
Well I grew up in the Midwest, and I think the first film that blew my mind was 'Raiders of the Lost Ark.'
For me, I feel like, between 'Tron' and 'Oblivion,' I've gotten to fulfill my 'Star Wars' fantasies, in a way.
There are a lot of limitations so you have to ultimately focus on what you think the most important storyline is.
I went to school for engineering, I studied jazz. So I always had this kind of creative side and technical side, and I thought architecture might be the way to combine them, so I went to architecture school in New York.
Certainly there's pressure while your making the movie.
I think the excitement of movies is discovering stuff you weren't expecting, and I hope to preserve that.
Disney's clearly in the business of doing giant tent pole movies based on properties that they own. And that's what they should be doing because they're great at doing that.
For me the Blu-ray version is kind of the definitive version of the movie.
I'm a huge electronic-music fan.
I grew up in a place where no one knew anyone in the entertainment business, I never knew it was an actual career.
Movies don't sit in the theaters for an entire summer like they did in 1982. Now you've got a two- or three-week shelf life so you need to have that awareness right off the bat. And in order to make a lot of people know about your movie, you need to be out there banging the drum and showing your stuff.
You want the film to be critically successful - you certainly want the film to be financially successful so that you can ... well, because that's how movies like this are made, you know, they need to make money. But as a director, you can only make the movie that you want to make.
I don't wear glasses, so I like the idea of not having to put them on to watch a movie. It's a hard barrier to get beyond.
An established property can be a blessing and a challenge. On one hand you have all those fans of the original that you can pick up with and continue on with but then you have a lot of people out there who haven't seen the first and might feel like this isn't a movie for them because of that.
You won't believe how many people have congratulated me around the world for shooting a movie in 2D. It's bizarre. It's the strangest thing.
I always say, 'If you're planning on seeing our movie, don't look at any more of the materials.'
I think that while you're making the film it's important to just keep your eye on the ball and make the best movie you can, and then realize that it's out of your control.
So Disney has their full support behind it, which is great, but again it's got to be the right story. It's got to be a script that's up to snuff and worth going back for. The idea's there, the ambition's there, the excitement's there; but we need to have all the pieces in place before they would ever pull the trigger on that.
Tom [Cruise] is a great producer himself. He's got great sense of story. It's always great to have the perspective of the person who's playing the character in your film.
You never want to intentionally make a confusing movie.
I was always looking for a career that could combine my creative interests with my technical side, and it ends up directing films is the perfect combination.
Listen, whatever makes the movie better. That's the attitude you have to have.
Any film is a collaborative process, you've got thousands and thousands of people working on it.