Warren Spector Quotes

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The Wii U is pretty cool, and the thing that I'm most intrigued about it is it's the first gaming platform that actually is exploiting the second screen.
Warren Spector Quotes: The Wii U is pretty
I don't even make multiplayer games much, so dealing with multiple characters is something new for me - or, rather, something I've had to recall from my days as a roleplaying adventure designer where the party was everything!
Warren Spector Quotes: I don't even make multiplayer
For most developers, that kind of situation - a player figuring out how to do something that the designer didn't intend - to most developers, that's a bug. For me, that's a celebration.
Warren Spector Quotes: For most developers, that kind
Every game has to teach you how to walk, run, talk, use.
Warren Spector Quotes: Every game has to teach
Whatever adults don't understand, because they didn't grow up with it, is the thing they're going to be afraid of and try to legislate out of existence. It happened with videogames, it happened with television, it happened with pinball parlours and rock and roll.
Warren Spector Quotes: Whatever adults don't understand, because
The fact is most computer roleplaying games that offer a zillion highly specialized skills end up with nine-tenths of a zillion skills that every player quickly realizes aren't worth the experience points to buy.
Warren Spector Quotes: The fact is most computer
The reality, for me at least, is that the finest recreation of a paper game, played on computer, pales in comparison with the actual, face-to-face experience.
Warren Spector Quotes: The reality, for me at
I'm a huge fan of e-books, but the more I buy and download, the more I worry that someone could just take them all away from me.
Warren Spector Quotes: I'm a huge fan of
I remember having some problems with [the Deus Ex theme] when I first heard it and I was trying to figure out how to tell [Alex Brandon] I wanted changes. But then I noticed that I couldn't get it out of my mind. I was whistling or humming it to myself all the time. So I just kept my mouth shut and let it be. I think it's a highly addictive tune
Warren Spector Quotes: I remember having some problems
Seriously, I don't know if people would really tell you this. But in my dream world, the people who work for you would say, 'Wow, I didn't know I could do that until I started working with that guy.'
Warren Spector Quotes: Seriously, I don't know if
I started playing video games, and in 1978 I discovered Dungeons & Dragons and started game-mastering and writing my own adventures and creating my own worlds.
Warren Spector Quotes: I started playing video games,
Third-person camera is way harder than I even imagined it could be. It is the hardest problem in video game development. Everybody gets it wrong. It's just a question of how close to right do you get it.
Warren Spector Quotes: Third-person camera is way harder
The concept of emergent gameplay is really exciting. That's when players are really crafting their own experience. So if you're clever and creative, you can do things that even developers of the game didn't know were possible.
Warren Spector Quotes: The concept of emergent gameplay
Gamers are everywhere, coming in all ages and genders, and developers have grown up, too.
Warren Spector Quotes: Gamers are everywhere, coming in
I would love to take 'Ultimata Underworld' and literally update the graphics.
Warren Spector Quotes: I would love to take
I remember on Deus Ex there was one programmer - Alex Durand, a guy who still works for us - he decided he was going to get through the game without ever using a weapon. I would never think to do that. And that's fine.
Warren Spector Quotes: I remember on Deus Ex
I have been the last space marine between earth and an alien invasion. I really just don't need to go there anymore.
Warren Spector Quotes: I have been the last
Honestly, there have been some pretty good Marvel games, but I don't think there's ever been a great one.
Warren Spector Quotes: Honestly, there have been some
$200, 300 million games, I'm a little scared about that; there aren't a lot of companies that have the resources or the courage to spend that much.
Warren Spector Quotes: $200, 300 million games, I'm
I want my little corner of the world where I get to make games where you're not trying to win or lose; you're not trying to get a higher score - you are having unbelievable amounts of fun as you learn about yourself and the world. That's what games can do!
Warren Spector Quotes: I want my little corner
The 'DuckTales' ensemble is clearly critical. There's the core set of characters - Scrooge, Webby, Launchpad, Huey, Dewey and Louie ... Plus there's Gyro and Duckworth and Mrs. Beakley and so on. The cast is huge.
Warren Spector Quotes: The 'DuckTales' ensemble is clearly
Gamers both demand and deserve novelty. They need something new. As a game developer, one of my rules is there will be at least one thing in every game that I worked on that no one on the planet has seen before.
Warren Spector Quotes: Gamers both demand and deserve
Good stories are constructed, not found,
Warren Spector Quotes: Good stories are constructed, not
It's about players making choices as they play, and then dealing with the consequences of those choices. It's about you telling your story, not me telling mine. It's about you.
Warren Spector Quotes: It's about players making choices
Oswald is an interesting character. Disney lost the rights to him in 1928 to Universal, who was distributing the cartoons and basically handed him over to Walter Lantz.
Warren Spector Quotes: Oswald is an interesting character.
The Junction Point journey is over. To all those who've asked, or want to ask, I'm sad but excited for the future.
Warren Spector Quotes: The Junction Point journey is
My first encounter with video games was pretty conventional. I was travelling with my parents - we used to take long cross country trips in the United States every summer - and we went into a restaurant where there happened to be a Pong machine, and I was ... a lot of quarters went into that Pong machine, let's just say.
Warren Spector Quotes: My first encounter with video
We're not going to do a Facebook game aimed at 35-year old women about farming.
Warren Spector Quotes: We're not going to do
In cartoons, in movies, time passes differently. There are flashbacks and flashfowards.
Warren Spector Quotes: In cartoons, in movies, time
I want content that is relevant to my life, that is relevant to me, that is set in the real world.
Warren Spector Quotes: I want content that is
I conceived the original 'Deus Ex' and was the project director on the game.
Warren Spector Quotes: I conceived the original 'Deus
I've got friends who are literally working alone on indie games that have no prospect of profit or commercial success. I've got guys working on iPhone games.
Warren Spector Quotes: I've got friends who are
Anyone who says they want to make a game that becomes a cult classic is kinda screwy, right? I mean, you want to reach the largest audience you can.
Warren Spector Quotes: Anyone who says they want
If anything, game development is even more of a team effort than making a movie, so for individuals to get credit for making a game is absolutely insane.
Warren Spector Quotes: If anything, game development is
I kind of get a next-gen game machine, but competing for the home entertainment business? We'll see how that goes.
Warren Spector Quotes: I kind of get a
I've always said - I've been making games for twenty years, and from the first day I got in this business, I've been saying, 'All I have to do is sell one more copy than I have to, to get somebody to fund my next one.'
Warren Spector Quotes: I've always said - I've
My wife, Caroline Spector, and I pitched some comic ideas to various publishers back in the '80s, but nothing ever came of it.
Warren Spector Quotes: My wife, Caroline Spector, and
I don't want to make games for 12-year-olds. I have no interest in that. I haven't been 12 in a long time.
Warren Spector Quotes: I don't want to make
The only morality I'm interested in is the morality between your ears, between each player's ears, because that's the interesting thing to me.
Warren Spector Quotes: The only morality I'm interested
I don't care much about hardware. Nintendo games are some of the best games in the world, and from a more graphical standpoint, the Wii can't do what a PS3 or 360 can do.
Warren Spector Quotes: I don't care much about
Whether it's as the hero of an adventure story, as teacher and friend, as icon on watch, shirt or hat - everyone knows Mickey Mouse.
Warren Spector Quotes: Whether it's as the hero
I'm a big believer in pushing things too far and forcing people to pull you back.
Warren Spector Quotes: I'm a big believer in
Here's the thing: I left Ion Storm and Eidos in the spring of 2004 frankly because I felt out of place at that company.
Warren Spector Quotes: Here's the thing: I left
I was amazed at how the life of a freelancer differed from running a remote studio for another company. I thought I knew what I was doing in 2004 when I left Eidos because I had run Ion Storm Austin, which was my own independent studio. I had run a business unit inside Origin, but being part of a startup is crazy.
Warren Spector Quotes: I was amazed at how
In the electronic game world, I know I have a reputation for doing the cyberpunk thing, and for doing the serious epic fantasy thing, but if you go back to when I was a kid, I've been a Disney fan all my life.
Warren Spector Quotes: In the electronic game world,
On the small scale, 'Ico,' I think, actually delivered a small new thing: holding a character's hand and really feeling like your job is to rescue this person, and establishing a personal connection.
Warren Spector Quotes: On the small scale, 'Ico,'
I was an independent developer and started Junction Point in January of 2005.
Warren Spector Quotes: I was an independent developer
As the story unfolded, the cast of characters changed to match it.
Warren Spector Quotes: As the story unfolded, the
I'm sad but excited for the future.
Warren Spector Quotes: I'm sad but excited for
I will not support any game that doesn't express what I think is worthwhile.
Warren Spector Quotes: I will not support any
I'm sure a lot of the hardcore folks are going to be up in arms and I'm really looking forward to getting into that discussion with them. I don't believe I'm compromising on my gameplay ideals at all. [But] any artist who doesn't want his or her work in front of the largest audience possible is nuts.
Warren Spector Quotes: I'm sure a lot of
Kids, adults, men, women, everybody has a relationship with Mickey Mouse.
Warren Spector Quotes: Kids, adults, men, women, everybody
I like Disney stuff. No-one looks at 'Toy Story' and says,' Oh, that's just for kids.' Why is it that games can only appeal to a certain audience, but movies and books - I mean, how many adults read 'Harry Potter?'
Warren Spector Quotes: I like Disney stuff. No-one
Half-Life is the finest implementation of a game on rails anybody has ever done
Warren Spector Quotes: Half-Life is the finest implementation
Ray Harryhausen's 'Sinbad' picture was the first film I remember seeing. I was two years old when it came out, and it changed my life forever. I had nightmares about dragons and stuff for years - and loved it!
Warren Spector Quotes: Ray Harryhausen's 'Sinbad' picture was
We live in a world of virtual goods where none of us own the 0s and 1s. What are you going to do?
Warren Spector Quotes: We live in a world
Games are not about being told things. If you want to tell people things, write a book or make a movie. Games are dialogues - and dialogue requires both parties to take the floor once in a while
Warren Spector Quotes: Games are not about being
Everyone at Junction Point has been inspired by the creative folks at Pixar and Disney Feature Animation to make 'entertainment for everyone.'
Warren Spector Quotes: Everyone at Junction Point has
The heart of the gameplay is still about choice and consequence, which is what I've been doing since the '80s.
Warren Spector Quotes: The heart of the gameplay
Hey, if we didn't overcharge for our product - guess what - people wouldn't have to buy used games.
Warren Spector Quotes: Hey, if we didn't overcharge
In papergaming, players can look at a character sheet of their own creation and see all of their skills, right there, in black and white.
Warren Spector Quotes: In papergaming, players can look
Once we can do Pixar-quality graphics rendered in real time with interactivity, I could see games costing $200 million to make, and all of a sudden you have to sell a lot of games just to break even, so I'm a little worried someone's going to do that.
Warren Spector Quotes: Once we can do Pixar-quality
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