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As hardware doubles its density every 18-24 months, courtesy of Moore's Law, and as software eats the world, technology will replace a broad swathe of jobs outright - from burger-flippers to diagnosticians - and atomize many others from full-time positions into gigs performed by many fungible workers. Tech, in short, will eat jobs.
Vivisection is wrong because it is an abuse of man's power over the helpless, involving pain and suffering. The name for this is cruelty, and cruelty is immoral, no matter what the reason for its introduction.
I am very happily employed as a full-time software engineer; I travel a lot, and I write books along with this here weekly TechCrunch column; and I still find the time to work on my own software side projects.
Humans serve cats as dogs serve humans. And sometimes, I fear, as ineptly.
The Labyrinth, a walled garden where humans tortured plants and flowers into growing in straight lines and sharp corners so unnatural that it hurt the mind to see, was east of Thorn's court, on the very edge of the Center Kingdom.
Every time you log in to Facebook, every time you click on your News Feed, every time you Like a photo, every time you send anything via Messenger, you add another data point to the galaxy they already have regarding you and your behavior.
I'm a victim of Developaralysis: the crippling sense that the software industry is evolving so fast that no one person can possibly keep up.
The tech industry used to be home to a disproportionate number of misfits and weirdos. Geeks. Nerds. People who needed to know how machines worked: needed to take them apart, make them better, and put them back together again.
Governments are scared of software.
It is probable that Facebook boasts the broadest, deepest, and most comprehensive dataset of human information, interests, and activity ever collected.
Basically, a manager's job is to make other people more productive. What's one really good way to do that? Do the work that is getting in their way. Which means find out what kind of important work your developers dislike the most, and do it for them.
A great coder can easily be 50 times more productive than a mediocre one, while bad ones ultimately have negative productivity.
To succeed in the tech industry, you start businesses, make money, and make smart investments. But to succeed in the tech community, you do and build awesome things, are generous with your time and efforts, and make a point of making space for strangers - without any expectation of payback.