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Typically my ideas come to me in the most inane ways possible. I had the initial idea for 'Quantum Conundrum' while I was walking down the street to get breakfast. People are like, 'Whoa, what's your inspiration, is it something amazing?' No, I was just really hungry.
Kim Swift Quotes: Typically my ideas come to
'Quantum Conundrum' has a little bit of something for everybody - it's got something for kids and it's got enough of a challenge for a hardcore gamer.
Kim Swift Quotes: 'Quantum Conundrum' has a little
I like that I make toys.
Kim Swift Quotes: I like that I make
Games can be art, and they can be significant and all the glorified things that we want them to be. But if you ask a kid if their toys are important, they'll say 'yes,' and 'Please don't take them away.'
Kim Swift Quotes: Games can be art, and
I think the downloadable scene in general is really, really interesting for developers because it's low-risk. It doesn't require as much money as a triple-A title. And it's a great proving ground for new IPs, new concepts, new ideas - things that I think I, as a developer, find really attractive.
Kim Swift Quotes: I think the downloadable scene
I think different games have a different chemical release in your brain as far as reward goes. I like making puzzle games, just because I know I'm kinda good at it, and they really are superfun to work on.
Kim Swift Quotes: I think different games have
One of the things I loved about working on 'Portal' was that we'd get emails from people saying, 'I love to play first-person shooters but my girlfriend won't play them with me. But I got her to play 'Portal' and she had a blast.'
Kim Swift Quotes: One of the things I
I love humorous games. I love to laugh, and I think it's a really great way to attract players.
Kim Swift Quotes: I love humorous games. I
I started working at Airtight Games after I shipped 'Left 4 Dead 2' back in 2009.
Kim Swift Quotes: I started working at Airtight
I was the lead designer on 'Portal,' and I really enjoyed making that type of game.
Kim Swift Quotes: I was the lead designer
When I play games, I'll make up little stories for just anything. It's almost the game of making up background stories for people you see on the street. You know what I mean? I wasn't exactly the popular kid in school growing up, so I found myself really observing people, and watching how they interact, and how they react to things.
Kim Swift Quotes: When I play games, I'll
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