Roberta Williams Famous Quotes
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I always say that my favorite game was Original Adventure, published by both Microsoft and Apple Computer back in 1980.
A good story never dies.
You decide you're going to do horror, then gosh darn it, do horror. Do what's expected. Don't kind of do it. Don't dilly-dally around, because people really enjoy the genre, and they expect certain things.
If more women want to be a part of the computer industry today, they have to do more to put themselves there. Nobody is keeping them out.
I am most proud of the development of the characters as personalities that game players could relate to and care about.
My definition of an adventure game is an interactive story set with puzzles and obstacles to solve and worlds to explore.
I appreciate the sentiment that I am a popular woman in computer gaming circles; but I prefer being thought of as a computer game designer rather than a woman computer game designer. I don't put myself into gender mode when designing a game.
At the end of a project I get very weird, you know, in my head because I'm not doing it. It's like an addiction. I have to do it.
An adventure game is nothing more than a good story set with engaging puzzles that fit seamlessly in with the story and the characters, and looks and sounds beautiful.
King's Quest IV was a much bigger hit than I, II, or III. I do feel that King's Quest IV was a pivotal game in bringing in more female players.
The experience of creating my adventure games was, other than marrying my husband and bringing into the world my two sons, the most fulfilling, wonderful experience I ever had.