Emmett Shear Famous Quotes
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Given the growing popularity of pop culture conventions, many of them are selling out, leaving a lot of fans out in the dark and having to trawl the Internet for bits and pieces of news that relate to these events.
Users think they know what they want, but you get the horseless carriage effect where you're getting asked for a faster horse.
The one question you can't ask is, is this feature actually good or not?
It's one of the most validating things you can do for a product is go out there and get them to commit to pay you up front.
Most startups are not just built for the person who is using them. When you do that, every now and then you get really lucky and ... are representative of some huge class of people who all want the same thing you do ... but very often that just turns into a side project that doesn't go anywhere.
This is true for most new products. The majority of people you're competing with are non-users. They are people who have never used your service before. And what they say is actually the most important. What they say is the thing that blocks you from expanding the size of your market with your features.
A goal of Twitch is to be wherever gamers are, whether it's on laptops and handheld devices or integrated into gaming consoles and software.
Our app for Xbox 360 brings Twitch video to the television and into the living room of millions of Xbox Live members for the first time. The app will let every Xbox Live gamer find and watch streams of their favorite games from their couch.
People who are using your product and putting up with all these issues, means that they are not actually the biggest problems.
You have this idea that you think is awesome. You want to have that broadest group you possibly can. You don't want to just talk to 1 type of person and learn that, you want to get familiar with the space.
That's actually one of the most disappointing things about doing user interviews and user feedback, which is why I think ... people don't do it. You're going to get negative news about your favorite pet feature most of the time.
The crucial people to get your product started for the first 6 months are not who will be using it 3 years later.
The most interesting things you learn in an interviews come from the: 'interesting', 'tell me more'
Who would you talk to? That is the first question for almost any startup that you need to answer. Who is my user and where am I going to find them?
I'm always impressed by how compassionate the gaming community can be when they have a cause and appreciate that they leverage our platform to raise money for those in need. We continue to encourage giving in support of important causes, including Extra Life 2012.
Sales is this cure all for this problem. Get people to give you their credit card and I guarantee you they're actually interested.